![]() ![]() We underestimated Between the Stars development time and production costs. We understand the general anger about the delay that Between the Stars has suffered, but the reality is that we had no alternatives. This obviously still slows down the development of Between the Stars.Ħ - It's not fair that Between the Stars players have to wait because of another game We have to keep in mind that, despite having freed us from part of the workload of Travellers Rest, it still demands a lot of time: management, meetings, design, recruitment, marketing, publishing, translation. Now, Shovah3D has already finished writing the final chapter and I am already revising and integrating the new missions. The Travellers Rest community had grown, and we finally had enough time and budget to finish Between the Stars. It was very important not to fail with Travellers Rest, because if it didn't succeed, the next step would be to close Isolated Games, abandon both games and leave us all unemployed.Īfter more than a year of hard work combining our time on the two games, we reached a solid foundation. These modifications were not easy to implement, and we had to spend much more time than we would like helping and managing the development of Travellers Rest. New art, design, mechanics, interface change. We knew that with the change of studio, many players would be upset, so we needed to make visible improvements in the shortest possible time. ![]() When we were given the Travellers Rest project, we found an alpha version with a lot of potential. But on the other hand, our plan to stay completely focused on Between the Stars has been too optimistic. With the extra revenue Travellers Rest generates, we have been able to keep the studio afloat and maintain both productions. 5 - How has the development of a second game affected Between the Stars? ![]()
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